Small Town: Räctt Zacwaphshÿtt Ckez

Räctt Zacwaphshÿtt Ckez

Räctt Zacwaphshÿtt Ckez
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceTrïpghe Kingdom
Sub ProvenceWyvernhedge Dutchy
RegionSàbumwùy Prairie
Founded1066
Community LeaderThane Èqthênka Yadequg
Area3 km2 (1 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation2654 m (8707 ft)
Average Yearly Precipitation245 cm/y (96 in/y)
Population842
Population Density280 people per km2 (842 people per mi2)
Town AuraTransmutation
Naming
Native nameRäctt Zacwaphshÿtt Ckez
Pronunciation/hɪ̘/ /zakwafˈs̼itt/
Direct Translation[tain; locomotive] [lithograph]
Translation[Not Yet Translated]

Räctt Zacwaphshÿtt Ckez (/hɪ̘/ /zakwafˈs̼itt/ [tain; locomotive] [lithograph]) is a subtropical Small Town located in Wyvernhedge Dutchy, Trïpghe Kingdom, within the United Kingdom of Undermountain.

The name Räctt Zacwaphshÿtt Ckez is derived from the Dwarven language, as Räctt Zacwaphshÿtt Ckez was founded by Glutshesh Zÿhndtubqugbuhez, who was culturaly Dwarvern.

Climate

Räctt Zacwaphshÿtt Ckez has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 3°C (37°F). Räctt Zacwaphshÿtt Ckez receives an average of 245 cm/y (96 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Räctt Zacwaphshÿtt Ckez covers an area of nearly 3 km2 (1 mi2), and an average elevation of 2654 m (8707 ft) above sea level.

Overview

Räctt Zacwaphshÿtt Ckez was founded durring the late 12th century in summer of the year 1066, by Glutshesh Zÿhndtubqugbuhez. The establishment of Räctt Zacwaphshÿtt Ckez was somewhat plagued by a lack of willing colonists, leading to Glutshesh Zÿhndtubqugbuhez electing to pay people to resettle in Räctt Zacwaphshÿtt Ckez.

Räctt Zacwaphshÿtt Ckez was built using the conventions of Dwarvern durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Räctt Zacwaphshÿtt Ckez is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Räctt Zacwaphshÿtt Ckez is buildings are speckled and packed arround narrow paverstone streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Astonishigly, the timber-based walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Räctt Zacwaphshÿtt Ckez is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Räctt Zacwaphshÿtt Ckez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Räctt Zacwaphshÿtt Ckez.

Räctt Zacwaphshÿtt Ckez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Räctt Zacwaphshÿtt Ckez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Räctt Zacwaphshÿtt Ckez's public wards, blessings, and other arcane systems.

Räctt Zacwaphshÿtt Ckez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Räctt Zacwaphshÿtt Ckez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Räctt Zacwaphshÿtt Ckez's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Räctt Zacwaphshÿtt Ckez sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Amoeba, Giant near Räctt Zacwaphshÿtt Ckez are known to be almost tame, such that they can be put to domestic use.

Räctt Zacwaphshÿtt Ckez's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Necromancy energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3393 m2
    • Cattle and Similar Creatures: 210
    • Poultry: 2526
    • Swine: 168
    • Sheep: 8
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 84

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 1
  • Farrier: 4
  • Glassworkers: 3
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 3
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 5
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

231 of Räctt Zacwaphshÿtt Ckez's population work within a Foundational Occupation.

578 of Räctt Zacwaphshÿtt Ckez's population do not work in a formal occupation, but do contribute to the local economy. 33 (4%) are noncontributers.

Points of Interest

Räctt Zacwaphshÿtt Ckez makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

Räctt Zacwaphshÿtt Ckez used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Räctt Zacwaphshÿtt Ckez.

The the a horn of Elven High Magic, an a horn imbued with potent amounts of Elven High Magic energies was created in Räctt Zacwaphshÿtt Ckez by in time immemorial, reportedly some time during the late 2nd century.

History